Recovering quasi-real occlusion-free textures for facade models by exploiting fusion of image and laser street data and image inpainting

K. Hammoudi, F. Dornaika, B. Soheilian, B. Vallet, J. McDonald, N. Paparoditis
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引用次数: 2

Abstract

In this paper we present relevant results for the texturing of 3D urban facade models by exploiting the fusion of terrestrial multi-source data acquired by a Mobile Mapping System (MMS) and image inpainting. Current 3D urban facade models are often textured by using images that contain parts of urban objects that belong to the street. These urban objects represent in this case occlusions since they are located between the acquisition system and the facades. We show the potential use of georeferenced images and 3D point clouds that are acquired at street level by the MMS in generating occlusion-free facade textures. We describe a methodology for reconstructing quasi-real textures of facades that are highly occluded by wide frontal objects.
利用图像与激光街道数据融合和图像绘图技术恢复立面模型的准真实无遮挡纹理
本文介绍了利用移动测绘系统(MMS)获取的地面多源数据与图像绘制的融合,对三维城市立面模型进行纹理化处理的相关结果。当前的3D城市立面模型通常通过使用包含属于街道的城市物体部分的图像来纹理化。这些城市物体在这种情况下代表闭塞,因为它们位于采集系统和立面之间。我们展示了MMS在街道层面获取的地理参考图像和3D点云在生成无遮挡立面纹理方面的潜在用途。我们描述了一种重建被宽正面物体高度遮挡的立面准真实纹理的方法。
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