Crowdsourcing in Computer Science Education

Nea Pirttinen
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引用次数: 1

Abstract

Crowdsourcing is a method of collecting services, ideas, materials or other artefacts from a relatively large and open group of people. Crowdsourcing has been used in computer science education to alleviate the teachers’ workload in creating course content, and as a learning and revision method for students through its use in educational systems. Tools that utilize crowdsourcing can act as a great way for students to further familiarize themselves with the course concepts, all while creating new content for their peers and future course iterations. In my research, I focus on investigating the effects of computing education systems that use crowdsoucing on students’ learning, and the types of quality assurance methods required to use the artefacts students produce with these tools.
计算机科学教育中的众包
众包是一种从相对较大且开放的人群中收集服务、想法、材料或其他人工制品的方法。众包已被应用于计算机科学教育中,以减轻教师在创建课程内容方面的工作量,并通过在教育系统中使用众包作为学生学习和复习的方法。利用众包的工具可以作为学生进一步熟悉课程概念的好方法,同时为他们的同龄人和未来的课程迭代创造新的内容。在我的研究中,我专注于调查使用众包的计算教育系统对学生学习的影响,以及使用学生使用这些工具产生的人工制品所需的质量保证方法的类型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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