{"title":"Augmented Telepresence as a Tool for Immersive Simulated Dancing in Experience and Learning","authors":"Vidhu V. Saxena, T. Feldt, M. Goel","doi":"10.1145/2676702.2676708","DOIUrl":null,"url":null,"abstract":"The paper explores the use of interaction technologies in the domain of dance and attempts to visualize a future tool to complement current applications. It begins with a review of various tools and technologies that have been used within the domain in the past and make a projection for how interaction technologies could develop in the coming decade. It then presents a conceptual tool for simulated dancing - 'disDans', which utilizes the modalities of touch, vision and hearing in order to provide an immersive experience. It allows multiple users to touch and feel each other while dancing together, without having to be physically present in the same space. In the end the paper discusses some challenges and limitations to the proposal.","PeriodicalId":284460,"journal":{"name":"Proceedings of the 6th Indian Conference on Human-Computer Interaction","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th Indian Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2676702.2676708","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
The paper explores the use of interaction technologies in the domain of dance and attempts to visualize a future tool to complement current applications. It begins with a review of various tools and technologies that have been used within the domain in the past and make a projection for how interaction technologies could develop in the coming decade. It then presents a conceptual tool for simulated dancing - 'disDans', which utilizes the modalities of touch, vision and hearing in order to provide an immersive experience. It allows multiple users to touch and feel each other while dancing together, without having to be physically present in the same space. In the end the paper discusses some challenges and limitations to the proposal.