How Long Can a Driver Look? Exploring Time Thresholds to Evaluate Head-up Display Imagery

B. Topliss, C. Harvey, G. Burnett
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引用次数: 7

Abstract

Currently, the visual demand incurred by vehicle displays is evaluated using time criteria (such as those provided by NHTSA). This 60-participant driving simulator study investigated to what extent glance time criteria applies to Head-up Display (HUD) imagery, considering 48 locations across the windshield (and 3 in-vehicle display positions). Participants were required to make a long controlled continuous glance to a sample of these locations. Consequently, the time at which lateral/longitudinal unsafe driving occurred (e.g. deviating out of lane, unacceptable time to collision) could then be assessed. Using the selected measures, the results suggest that drivers are able to maintain driving performance for longer than recommended NHTSA guidelines for in-vehicle displays whilst engaging with HUD imagery in various locations. Importantly, the data from this study provides initial maps for designers highlighting the visual demand implications of HUD imagery across the windshield.
司机能看多久?探索评估平视显示图像的时间阈值
目前,车辆显示器产生的视觉需求是使用时间标准(如NHTSA提供的标准)来评估的。这项60人参与的驾驶模拟器研究考察了视时间标准在多大程度上适用于平视显示器(HUD)图像,考虑了挡风玻璃上的48个位置(以及3个车载显示位置)。参与者被要求对这些地点的样本进行长时间的可控连续扫视。因此,可以评估横向/纵向不安全驾驶发生的时间(例如偏离车道,不可接受的碰撞时间)。使用选定的测量方法,结果表明,驾驶员能够保持驾驶性能比NHTSA建议的车载显示器指南更长,同时在不同位置使用HUD图像。重要的是,这项研究的数据为设计师提供了最初的地图,强调HUD图像在挡风玻璃上的视觉需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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