Virtual Reality Applications in Education Domain

Ghaliya Alfarsi, Azmi Bin Mohd Yusof
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引用次数: 4

Abstract

Virtual reality catches individuals' consideration. This innovation has been applied in numerous divisions, for example, medication, industry, training, computer games, or the travel industry. Maybe its most significant zone of intrigue has been relaxation and amusement. In any case, the part, the presentation of virtual or increased reality had a few limitations: it was costly, it had poor ergonomics, or inferred an excessive amount of work to make the substance. This study gives a general view of virtual reality applications that used primarily in the education sector. Late mechanical developments, including the quick selection of cell phones by society, have encouraged the entrance to computer-generated reality and enlarged the truth of anybody. Instructive organizations profit by better openness to virtual innovations. VR will make it conceivable to educate in virtual situations that are difficult to picture in physical study halls, such as getting into virtual research facilities, imagining machines, mechanical plants, or even clinical cases. The gigantic prospects of open virtual advancements will make it conceivable to break the limits of formal instruction.
虚拟现实在教育领域的应用
虚拟现实吸引了个人的注意。这一创新已被应用于许多领域,例如医药、工业、培训、电脑游戏或旅游业。也许它最吸引人的地方是放松和娱乐。在任何情况下,虚拟现实或增强现实的呈现都有一些局限性:成本高,人体工程学不佳,或者需要大量的工作来制作内容。这项研究给出了主要用于教育部门的虚拟现实应用的总体视图。最近的机械发展,包括社会对手机的快速选择,鼓励人们进入计算机生成的现实,扩大了任何人的真相。指导性组织通过对虚拟创新更开放而获利。虚拟现实技术将使在现实学习厅里难以想象的虚拟环境中进行教育成为可能,比如进入虚拟的研究设施,想象机器、机械工厂,甚至临床病例。开放虚拟进步的巨大前景将使打破正规教学的限制成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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