Reduction of Inter-process Communication in Distributed Simulation of Road Traffic

T. Potuzak
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引用次数: 3

Abstract

A detailed computer simulation is an important tool for the managing of road traffic. Since it can be very time consuming, it is often performed in a distributed computing environment. The simulated road traffic network is then divided into sub-networks simulated by processes on the nodes of the distributed computer. The inter-process communication necessary for the vehicle transfer and the synchronization can then significantly influence the performance of the distributed road traffic simulation. In this paper, two efficient communication protocols for distributed road traffic simulation, which we developed during our previous research, are compared. These protocols - the Long Step (LS) protocol and the Long Step Binary (LSB) protocol - reduce the inter-process communication using an aggregate message transfer and/or a lossy data compression. Semi-centralized, centralized, and distributed variants of both protocols were thoroughly tested and compared to a reference communication protocol representing a common protocol of distributed road traffic simulators. The tests indicate significant savings of the number of transferred messages and, more importantly, of the total computation time.
道路交通分布式仿真中进程间通信的减少
详细的计算机模拟是道路交通管理的重要工具。由于它可能非常耗时,因此通常在分布式计算环境中执行。然后通过分布式计算机节点上的进程将模拟的道路交通网络划分为子网络。车辆转移和同步所必需的进程间通信会显著影响分布式道路交通仿真的性能。本文比较了我们在前期研究中开发的两种高效的分布式道路交通仿真通信协议。这些协议——长步(LS)协议和长步二进制(LSB)协议——使用聚合消息传输和/或有损数据压缩来减少进程间通信。对这两种协议的半集中式、集中式和分布式变体进行了全面测试,并与代表分布式道路交通模拟器通用协议的参考通信协议进行了比较。测试表明,传输消息的数量大大节省,更重要的是,总计算时间大大节省。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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