DEVELOPMENT OF JAVANESE SCRIPT LEARNING MEDIA BASED ON UNO STACKO GAME AND PENTA HELIX APPROACH AT SDN 2 SIDOWARNO

B. Prayoga, Harnanda Mita Anggar Sari, Luluk Sri Javita Asharani
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Abstract

The fading of Javanese culture and the literacy crisis are complex problems that have a further impact on the world of education on elementary school students in Javanese script literacy in a multicultural country like Indonesia. Factors that influence the lack of Javanese script literacy are learning media that are less attractive and limited. In realizing Education for Sustainable Development (ESD), one of the efforts to preserve and introduce Javanese script to support Indonesia gold 2045 can use gaming learning media. Empowerment of the Javanese script can be implemented through the role of education staff in learning based on the uno stacko game and the penta helix system. The purpose of this study was to determine the feasibility of learning media based on the uno stacko game and the penta helix approach at SD N 2 Sidowarno and to determine student responses to the feasibility of learning media based on the uno stacko game and the penta helix approach. This research uses the research and development (R&D) method with the Borg & Gall model. Data were obtained from teacher questionnaires and student responses, validation questionnaires from subject matter experts, media experts, and also interviews. The results of the expert assessment were 87.45% for subject matter experts, 85.84% for media experts, and 87.77% for educators, while the student response was 82.43%. From the research results it is known that learning Javanese script using the Uno Stacko game can increase student learning motivation and form effective learning. In addition, based on assessments from material experts, media experts, and teachers as well as responses from students, it can be concluded that the Javanese script learning media based on the uno stacko game and the penta helix approach are suitable for use as learning media. In addition, based on the research results, it can be seen that the existence of a penta helix collaboration system can be an effective effort in supporting Education for Sustainable Development (ESD).Keywords: Javanese Script, uno stacko game, penta helix
基于uno堆栈游戏和五边形螺旋方法的java文字学习媒体的开发
爪哇文化的衰落和识字危机是一个复杂的问题,对印尼这样一个多元文化国家的爪哇文字读写小学生的教育产生了进一步的影响。影响爪哇文字读写能力缺乏的因素是缺乏吸引力和有限的学习媒体。为实现可持续发展教育(ESD),其中一项努力是保存和引进爪哇文字,以支持印尼黄金2045可以使用游戏学习媒体。爪哇文字的授权可以通过教育人员在基于uno堆叠游戏和五螺旋系统的学习中的角色来实现。本研究的目的是在SD n2sidowarno确定基于uno stacko游戏和penta helix方法的学习媒体的可行性,并确定学生对基于uno stacko游戏和penta helix方法的学习媒体的可行性的反应。本研究采用Borg & Gall模型的研发(R&D)方法。数据来自教师问卷和学生回答、主题专家、媒体专家的验证问卷以及访谈。专家评价的结果分别为:学科专家87.45%、媒介专家85.84%、教育工作者87.77%,学生的反应为82.43%。从研究结果可知,利用Uno Stacko游戏学习爪哇文字可以提高学生的学习动机,形成有效的学习。此外,根据材料专家、媒体专家和教师的评估以及学生的反馈,可以得出基于uno堆叠游戏和五边形螺旋方法的爪哇文字学习媒体适合作为学习媒体使用。此外,根据研究结果可以看出,五螺旋协作系统的存在可以有效地支持可持续发展教育(ESD)。关键词:爪哇文字,uno堆叠游戏,五螺旋
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