{"title":"Game Complexity Factor: A Collaborative Study of LeBlanc Taxonomy and Function Points Method","authors":"R. S. Dewi, Sholiq, A. P. Subriadi","doi":"10.1109/ICECOS.2018.8605204","DOIUrl":null,"url":null,"abstract":"In 2015, the President of Indonesia established Bekraf—stands for Badan Ekonomi Kreatif (Creative Economy Association of Indonesia)—through Presidential Regulation (Perpres) number 6. The purpose of establishing Bekraf is to enable creative business actors to collaborate with government in developing this nation’s entertainment industries. Nowadays, the game is accepted as an alternative form of education. Therefore, the researchers aim to assist the business of digital creative field to estimate computer game development effort. This research is based on Function Points (FP) method, which is better known as cost calculation of software application development project. The result of this study shows the need to modify the definition of computer games’ parameters, including input, output, inquiry, internal file logic, and external file logic. Besides that, the complexity factors should be redefined and synchronized with 8 items of LeBlanc Taxonomy. Then, its collaboration is named Game Complexity Factors (GCF), consists of 22 items of complexity factors—8 items from LeBlanc Taxonomy and the rest from technical complexity.","PeriodicalId":149318,"journal":{"name":"2018 International Conference on Electrical Engineering and Computer Science (ICECOS)","volume":"194 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Electrical Engineering and Computer Science (ICECOS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICECOS.2018.8605204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
In 2015, the President of Indonesia established Bekraf—stands for Badan Ekonomi Kreatif (Creative Economy Association of Indonesia)—through Presidential Regulation (Perpres) number 6. The purpose of establishing Bekraf is to enable creative business actors to collaborate with government in developing this nation’s entertainment industries. Nowadays, the game is accepted as an alternative form of education. Therefore, the researchers aim to assist the business of digital creative field to estimate computer game development effort. This research is based on Function Points (FP) method, which is better known as cost calculation of software application development project. The result of this study shows the need to modify the definition of computer games’ parameters, including input, output, inquiry, internal file logic, and external file logic. Besides that, the complexity factors should be redefined and synchronized with 8 items of LeBlanc Taxonomy. Then, its collaboration is named Game Complexity Factors (GCF), consists of 22 items of complexity factors—8 items from LeBlanc Taxonomy and the rest from technical complexity.
2015年,印度尼西亚总统通过总统条例(Perpres)第6号成立了bekraf -代表Badan Ekonomi Kreatif(印度尼西亚创意经济协会)。建立Bekraf的目的是使有创意的商业演员能够与政府合作发展这个国家的娱乐产业。如今,这个游戏被认为是另一种教育形式。因此,研究人员的目的是帮助数字创意领域的商业评估电脑游戏开发的工作量。本研究基于功能点(FP)方法,即软件应用开发项目的成本计算方法。本研究的结果表明,电脑游戏参数的定义需要修改,包括输入、输出、查询、内部文件逻辑和外部文件逻辑。此外,复杂性因素需要重新定义,并与LeBlanc分类法的8个条目同步。然后,它的合作被命名为游戏复杂性因素(GCF),由22项复杂性因素组成,其中8项来自LeBlanc分类法,其余来自技术复杂性。