Enhanced three-dimensional HRIRs interpolation for virtual auditory space

Hugeng Hugeng, Jovan Anggara, D. Gunawan
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引用次数: 6

Abstract

Production of 3D sound for virtual auditory space needs interpolated head related impulse responses (HRIRs), due to limitation of real-time system for storing HRIR measurements. Fortunately, interpolation of HRIRs can reduce much cost and effort in measuring many HRIRs. This research analyses three interpolation techniques, namely bilinear rectangular, bilinear triangular, and tetrahedral by using PKUIOA HRTF Database. Bilinear triangular interpolation has been applied to estimate a target HRIR from 3 surrounding measured HRIRs that form a triangle. Accordingly, bilinear rectangular interpolation uses 4 surrounding rectangular measured HRIRs. These geometrical approaches compute weights from relative angular distances of a target HRIR from measured HRIRs. Tetrahedral interpolation, in other hand, is an interpolation technique in 3D using barycentric weights. An optimal framework in obtaining estimated HRIRs is proposed here by interpolating minimum phase HRIRs using tetrahedral interpolation.
增强的虚拟听觉空间三维HRIRs插值
由于存储头部相关脉冲响应(HRIRs)测量值的实时系统的限制,在虚拟听觉空间中产生三维声音需要插值头部相关脉冲响应(HRIRs)。幸运的是,在测量许多hrir时,插值hrir可以减少很多成本和工作量。本研究利用PKUIOA HRTF数据库分析了双线性矩形、双线性三角形和四面体三种插值技术。应用双线性三角形插值从周围3个测量的HRIR形成一个三角形来估计目标HRIR。因此,双线性矩形插值使用4个周围的矩形测量高分辨率。这些几何方法根据目标HRIR与测量HRIR的相对角距离计算权重。另一方面,四面体插值是一种在3D中使用质心权重的插值技术。本文提出了一种利用四面体插值法插值最小相位hrir来获得估计hrir的优化框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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