Exploring accessible programming with educators and visually impaired children

A. Pires, Filipa Rocha, António Neto, Hugo Simão, Hugo Nicolau, Tiago Guerreiro
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引用次数: 33

Abstract

Previous attempts to make block-based programming accessible to visually impaired children have mostly focused on audio-based challenges, leaving aside spatial constructs, commonly used in learning settings. We sought to understand the qualities and flaws of current programming environments in terms of accessibility in educational settings. We report on a focus group with IT and special needs educators, where they discussed a variety of programming environments for children, identifying their merits, barriers and opportunities. We then conducted a workshop with 7 visually impaired children where they experimented with a bespoke tangible robot-programming environment. Video recordings of such activity were analyzed with educators to discuss children's experiences and emergent behaviours. We contribute with a set of qualities that programming environments should have to be inclusive to children with different visual abilities, insights for the design of situated classroom activities, and evidence that inclusive tangible robot-based programming is worth pursuing.
与教育工作者和视障儿童一起探索无障碍编程
以前为视障儿童提供基于块的编程的尝试主要集中在基于音频的挑战上,而忽略了通常用于学习环境的空间结构。我们试图从教育环境的可访问性方面了解当前编程环境的质量和缺陷。我们报道了一个由信息技术和特殊需要教育者组成的焦点小组,在那里他们讨论了各种儿童编程环境,确定了它们的优点、障碍和机会。然后,我们为7名视障儿童举办了一个研讨会,他们在一个定制的有形机器人编程环境中进行了实验。这些活动的视频记录与教育工作者一起分析,讨论儿童的经历和突发行为。我们提供了一系列的品质,编程环境应该对具有不同视觉能力的儿童具有包容性,对教室活动设计的见解,以及包容性的基于机器人的编程值得追求的证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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