Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification

Bilal Sercan Akpolat, W. Slany
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引用次数: 65

Abstract

The use of game thinking and game mechanics in non-gaming context is becoming more and more popular. This has been known as gamification. Recent studies have shown that this attempt seems very promising in different areas. In this paper we explore the value of gamification in a software development team. This paper describes one approach to add gamification into the software development process in teams of ten students each. We have conducted a gamification study with 50 volunteer students. In this paper we explain the rules, terms, and findings of this study.
利用游戏化提高软件工程学生团队在高强度极限编程课程中的参与度
在非游戏环境中使用游戏思维和游戏机制正变得越来越流行。这就是所谓的游戏化。最近的研究表明,这种尝试在不同的领域似乎很有希望。本文探讨了游戏化在软件开发团队中的价值。本文描述了一种将游戏化添加到软件开发过程中的方法,每个团队由10名学生组成。我们和50名学生志愿者一起进行了一项游戏化研究。在本文中,我们解释了该研究的规则、术语和结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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