BubbleUp: low latency fast-scan for media servers

E. Chang, H. Garcia-Molina
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引用次数: 45

Abstract

Interactive multimedia applications require fast response time. Traditional disk scheduling schemes can incur high latencies, and caching data in memory to reduce latency is usually not feasible, especially if fast-scans need to be supported. In this study we propose a disk-based solution called BubbleUp. It significantly reduces the initial latency for new requests, as well as for fast-scan requests. The throughput of the scheme is comparable to that of traditional schemes, and it may even provide better throughput than mechanisms based on elevator disk scheduling. BubbleUp incurs a slight disk storage overhead, but we argue that through effective allocation, this cost can be minimized.
BubbleUp:媒体服务器的低延迟快速扫描
交互式多媒体应用程序需要快速的响应时间。传统的磁盘调度方案可能会导致高延迟,并且在内存中缓存数据以减少延迟通常是不可行的,特别是在需要支持快速扫描的情况下。在这项研究中,我们提出了一个基于磁盘的解决方案,称为BubbleUp。它显著地减少了新请求和快速扫描请求的初始延迟。该方案的吞吐量与传统方案相当,甚至可能比基于电梯磁盘调度的机制提供更好的吞吐量。BubbleUp会产生轻微的磁盘存储开销,但我们认为,通过有效的分配,这种开销可以最小化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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