A Topology-based Animation Model for the Description of 2D Models with a Dynamic Structure

Pierre-François Léon, Xavier Skapin, P. Meseure
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引用次数: 9

Abstract

This paper presents a model that describes the temporal evolution of 2D-topological structures to represent and control dynamic natural phenomena. As input, the user provides the system with a list of actions that gives a high-level description of the evolution in terms of application-specific operations. As output, a complete representation of the evolution is computed. Our model is composed of three parts: A structural model allowing the temporal representation of both topology and geometry; an event model that aims at detecting topological modifications and ensures consistency between topology and geometry; and a semantic model that simultaneously describes the evolution as a sequence of elementary modifications and manages the history of the various entities of the model. We show the efficiency of the model in the geology field, by studying two well-known phenomena, namely sedimentation and erosion.
一种基于拓扑的动态结构二维模型描述动画模型
本文提出了一个描述二维拓扑结构的时间演化的模型,以表示和控制动态的自然现象。作为输入,用户向系统提供一个动作列表,该列表以特定于应用程序的操作的形式给出了演进的高级描述。作为输出,计算进化的完整表示。我们的模型由三部分组成:结构模型允许拓扑和几何的时态表示;一个事件模型,旨在检测拓扑修改,并确保拓扑和几何之间的一致性;语义模型同时将进化描述为一系列基本修改,并管理模型的各种实体的历史。我们通过研究两个众所周知的现象,即沉积和侵蚀,证明了该模型在地质领域的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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