High Performance Multilevel Graph Partitioning on GPU

B. Goodarzi, Farzad Khorasani, Vivek Sarkar, D. Goswami
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引用次数: 2

Abstract

Graph partitioning is a common computational phase in many application domains, including social network analysis, data mining, scheduling, and VLSI design. The significant SIMT compute power of a GPU makes it an appropriate platform to exploit data parallelism in graph partitioning and accelerate the computation. However, irregular, non-uniform, and data-dependent graph partitioning sub-tasks pose multiple challenges for efficient GPU utilization. Some of these challenges include load imbalance, non-coalesced memory accesses, and warp execution inefficiency. In this paper, we describe an effective and methodological approach to enable multi-level graph partitioning on GPUs. Our solution avoids thread divergence and balances the load over GPU threads by dynamically assigning appropriate number of threads to process the graph vertices and their irregular sized neighbors. Our design is autonomous, i.e., all the steps are carried out by the GPU with minimal CPU involvement, which is required for a range of GPU applications as a pre-processing step. We show that our approach performs better and is comparable in partitioning quality with respect to the state-of-the-art CPU-based parallel graph partitioner (mtmetis). Moreover, to the best of our knowledge, it is the first autonomous approach on GPU.
GPU上的高性能多级图分区
图划分是许多应用领域中常见的计算阶段,包括社会网络分析、数据挖掘、调度和VLSI设计。GPU显著的SIMT计算能力使其成为利用图分区数据并行性和加速计算的合适平台。然而,不规则、非统一和数据依赖的图分区子任务给GPU的高效利用带来了诸多挑战。其中一些挑战包括负载不平衡、非合并内存访问和warp执行效率低下。在本文中,我们描述了一种在gpu上实现多级图划分的有效方法。我们的解决方案通过动态分配适当数量的线程来处理图形顶点及其不规则大小的邻居,从而避免了线程分歧并平衡了GPU线程的负载。我们的设计是自主的,也就是说,所有的步骤都是由GPU执行的,最小的CPU参与,这是需要的一系列GPU应用程序作为预处理步骤。我们表明,我们的方法性能更好,并且在分区质量方面与最先进的基于cpu的并行图分区器(mtmetis)相当。此外,据我们所知,这是GPU上的第一个自主方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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