Frame rate up conversion of 3D video by motion and depth fusion

Yeejin Lee, Zucheul Lee, Truong Q. Nguyen
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引用次数: 7

Abstract

This paper presents a new frame-rate up conversion method for video plus depth representation. The proposed method improves the quality of video using additional depth information. The depth information is utilized in three ways to improve the accuracy of motion estimation. One usage is that depth frame is added in block matching criterion to estimate initial motion. Another usage is to detect object boundary region combining depth value variation and local depth distribution adjustment technique. Finally, motion vector field is refined adaptively by segmenting macroblocks into object regions. Any existing block-based motion-compensated frame interpolation methods may utilize our method to refine motion vector field by using depth frames. Experimental results verify that the proposed method outperforms the conventional motion-compensated frame interpolation algorithms, while preserving object structure.
基于运动与深度融合的3D视频帧率提升转换
提出了一种新的视频加深度表示的帧率上升转换方法。该方法利用附加的深度信息提高了视频的质量。通过三种方式利用深度信息来提高运动估计的精度。一种应用是在块匹配准则中加入深度帧来估计初始运动。另一种方法是结合深度值变化和局部深度分布平差技术检测目标边界区域。最后,通过将宏块分割成目标区域,自适应细化运动向量场。任何现有的基于块的运动补偿帧插值方法都可以利用我们的方法通过使用深度帧来细化运动矢量场。实验结果表明,该方法在保留目标结构的前提下,优于传统的运动补偿帧插值算法。
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