Mobile Transaction Processing for a Distributed War Environment

Romani Farid Ibrahim
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引用次数: 2

Abstract

The battlefield environment differs from the natural environment in terms of irregular communications and the possibility of destroying communication and medical units by enemy forces. Information that can be collected in a war environment by soldiers is important information and must reach top-level commanders in time for timely decisions making. Also, ambulance staff in the battlefield need to enter the data of injured soldiers after the first aid, so that the information is available for the field hospital staff to prepare the needs for incoming injured soldiers.In this research, we propose two transaction techniques to handle these issues and use different concurrency control protocols, depending on the nature of the transaction and not a one concurrency control protocol for all types of transactions. Message transaction technique is used to collect valuable data from the battlefield by soldiers and allows top-level commanders to view it according to their permissions by logging into the system, to help them make timely decisions. In addition, use the capabilities of DBMS tools to organize data and generate reports, as well as for future analysis. Medical service unit transactional workflow technique is used to provides medical information to the medical authorities about the injured soldiers and their status, which helps them to prepare the required needs before the wounded soldiers arrive at the hospitals. Both techniques handle the disconnection problem during transaction processing.In our approach, the transaction consists of four phases, reading, editing, validation, and writing phases, and its processing is based on the optimistic concurrency control protocol, and the rules of actionability that describe how a transaction behaves if a value-change is occurred on one or more of its attributes during its processing time by other transactions.
分布式战争环境下的移动事务处理
战场环境与自然环境的不同之处在于通信不规范以及敌方部队摧毁通信和医疗单位的可能性。士兵在战争环境中能够收集到的信息是重要信息,必须及时送达最高指挥官,以便及时做出决策。此外,战场上的救护人员需要在急救后输入受伤士兵的数据,以便野战医院工作人员可以获得这些信息,以便为即将到来的受伤士兵准备需求。在本研究中,我们提出了两种事务技术来处理这些问题,并根据事务的性质使用不同的并发控制协议,而不是针对所有类型的事务使用一种并发控制协议。信息事务技术用于士兵从战场上收集有价值的数据,并允许高层指挥官根据权限登录系统查看,以帮助他们及时做出决策。此外,使用DBMS工具的功能来组织数据和生成报告,以及用于将来的分析。医疗服务单位事务性工作流程技术用于向医疗当局提供有关受伤士兵及其状况的医疗信息,帮助他们在受伤士兵到达医院之前准备好所需的需求。这两种技术都可以处理事务处理期间的断开连接问题。在我们的方法中,事务由四个阶段组成:读取、编辑、验证和写入阶段,其处理基于乐观并发控制协议和可操作性规则,可操作性规则描述了在其他事务处理期间对其一个或多个属性发生值更改时事务的行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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