Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse

Kirill A. Shatilov, A. Alhilal, Tristan Braud, Lik-Hang Lee, Pengyuan Zhou, Pan Hui
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Abstract

While the academic community tries to define and experiment with the metaverse, businesses and institutions seek to build their representation in the metaverse. Many educational institutions build meta-campuses and move online classes into virtual environments beyond simple videoconferencing. This paper describes our experience building a university metaverse, highlighting the technical, human, and organisational challenges we have encountered through two major events. Considering the issue of real-time communication and scalability in the web-based metaverse, we also present an analysis of video streaming in virtual reality (VR) platforms: Meta's Workroom, Spatial, and Mozilla Hubs.
玩家还没有准备好101:在虚拟世界中组织混合模式事件的教程
当学术界试图定义和实验虚拟世界时,企业和机构试图在虚拟世界中建立自己的代表。许多教育机构建立了元校园,并将在线课程转移到虚拟环境中,而不仅仅是简单的视频会议。本文描述了我们构建大学元宇宙的经验,强调了我们在两个主要事件中遇到的技术、人力和组织挑战。考虑到基于web的虚拟世界中的实时通信和可扩展性问题,我们还对虚拟现实(VR)平台中的视频流进行了分析:Meta的Workroom, Spatial和Mozilla Hubs。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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