{"title":"Integrating Virtual Spaces","authors":"Peggy Hartwick, N. Nowlan","doi":"10.4018/978-1-5225-8179-6.CH006","DOIUrl":null,"url":null,"abstract":"This chapter explores perspectives from general learning theories in relation to affordances of 3D virtual learning environments (3DVLEs) in order to substantiate a theoretically informed pedagogical design process. Following this review, the authors describe 3DVLE space and task design used as part of an English for Academic Purpose (EAP) course at a Canadian university. The design process is then contextualized according to a Phillips, McNaught, and Kennedy's (2010, 2012) learning framework called Learning Environment, Learning Processes, and Learning Outcomes (LEPO). The authors share sample tasks and screen shots of the 3DVLE, as well as teacher and designer recommendations for future designs. In conclusion, the authors stress the importance of drawing on multiple learning theories to illuminate the affordances of the space. Further, they call for empirical research that makes use of telemetric data in the assessment of learner interaction in relation to achieving learning outcomes and predicting learner success.","PeriodicalId":348228,"journal":{"name":"Virtual Reality in Education","volume":"31 10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Reality in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/978-1-5225-8179-6.CH006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This chapter explores perspectives from general learning theories in relation to affordances of 3D virtual learning environments (3DVLEs) in order to substantiate a theoretically informed pedagogical design process. Following this review, the authors describe 3DVLE space and task design used as part of an English for Academic Purpose (EAP) course at a Canadian university. The design process is then contextualized according to a Phillips, McNaught, and Kennedy's (2010, 2012) learning framework called Learning Environment, Learning Processes, and Learning Outcomes (LEPO). The authors share sample tasks and screen shots of the 3DVLE, as well as teacher and designer recommendations for future designs. In conclusion, the authors stress the importance of drawing on multiple learning theories to illuminate the affordances of the space. Further, they call for empirical research that makes use of telemetric data in the assessment of learner interaction in relation to achieving learning outcomes and predicting learner success.
本章探讨了与3D虚拟学习环境(3DVLEs)的启示相关的一般学习理论的观点,以证实理论上知情的教学设计过程。在此综述之后,作者描述了3DVLE空间和任务设计,作为加拿大大学学术英语(EAP)课程的一部分。然后根据Phillips, McNaught, and Kennedy(2010, 2012)的学习框架,即学习环境,学习过程和学习成果(LEPO),将设计过程语境化。作者分享了3DVLE的示例任务和屏幕截图,以及教师和设计师对未来设计的建议。最后,作者强调了利用多种学习理论来阐明空间启示的重要性。此外,他们呼吁进行实证研究,利用遥测数据来评估与学习成果和预测学习者成功相关的学习者互动。