A domain-specific textual language for rapid prototyping of multimodal interactive systems

Fredy Cuenca, J. V. D. Bergh, K. Luyten, K. Coninx
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引用次数: 11

Abstract

There are currently toolkits that allow the specification of executable multimodal human-machine interaction models. Some provide domain-specific visual languages with which a broad range of interactions can be modeled but at the expense of bulky diagrams. Others instead, interpret concise specifications written in existing textual languages even though their non-specialized notations prevent the productivity improvement achievable through domain-specific ones. We propose a domain-specific textual language and its supporting toolkit; they both overcome the shortcomings of the existing approaches while retaining their strengths. The language provides notations and constructs specially tailored to compactly declare the event patterns raised during the execution of multimodal commands. The toolkit detects the occurrence of these patterns and invokes the functionality of a back-end system in response.
用于多模态交互系统快速原型设计的领域特定文本语言
目前有一些工具包允许规范可执行的多模态人机交互模型。有些提供了特定于领域的可视化语言,使用这些语言可以对广泛的交互进行建模,但代价是需要庞大的图表。另一些则相反,解释用现有文本语言编写的简明规范,即使它们的非专业符号阻碍了通过特定于领域的符号实现的生产力提高。我们提出了一种领域特定的文本语言及其支持工具包;它们都克服了现有方法的缺点,同时保留了自己的优点。该语言提供了专门定制的符号和结构,以紧凑地声明在执行多模态命令期间引发的事件模式。该工具包检测这些模式的出现,并调用后端系统的功能作为响应。
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