{"title":"Auto-Scaled Full Body Avatars for Virtual Reality: Facilitating Interactive Virtual Body Modification","authors":"Tuukka M. Takala, Heikki Heiskanen","doi":"10.1109/VR.2018.8446477","DOIUrl":null,"url":null,"abstract":"Virtual reality avatars and the illusion of virtual body ownership are increasingly attracting attention from researchers [1] [2]. As a continuation to our previous work with avatars [3], we updated our existing RUIS for Unity toolkit [4] with new capabilities that facilitate the creation of virtual reality applications with adaptive and customizable avatars.","PeriodicalId":355048,"journal":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"17 2","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2018.8446477","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Virtual reality avatars and the illusion of virtual body ownership are increasingly attracting attention from researchers [1] [2]. As a continuation to our previous work with avatars [3], we updated our existing RUIS for Unity toolkit [4] with new capabilities that facilitate the creation of virtual reality applications with adaptive and customizable avatars.