The virtual cinematographer: a paradigm for automatic real-time camera control and directing

Li-wei He, Michael F. Cohen, D. Salesin
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引用次数: 401

Abstract

This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implemented system, called the Virtual Cinematographer, and demonstrate its application in a virtual "party" setting. Cinematographic expertise, in the form of film idioms, is encoded as a set of small hierarchically organized finite state machines. Each idiom is responsible for capturing a particular type of scene, such as three virtual actors conversing or one actor moving across the environment. The idiom selects shot types and the timing of transitions between shots to best communicate events as they unfold. A set of camera modules, shared by the idioms, is responsible for the low-level geometric placement of specific cameras for each shot. The camera modules are also responsible for making subtle changes in the virtual actors? positions to best frame each shot. In this paper, we discuss some basic heuristics of filmmaking and show how these ideas are encoded in the Virtual Cinematographer.
虚拟电影摄影师:自动实时摄像机控制和导演的范例
本文提出了一种自动生成完整摄像机规格的范例,用于实时捕获虚拟三维环境中的事件。我们描述了一个完全实现的系统,称为虚拟电影摄影师,并演示了它在虚拟“派对”设置中的应用。电影专业知识,以电影习语的形式,被编码为一组小的分层组织的有限状态机。每个习语负责捕获特定类型的场景,例如三个虚拟演员交谈或一个演员在环境中移动。这个习语选择镜头类型和镜头之间的过渡时间,以最好地传达事件的发展。由习语共享的一组相机模块负责为每个镜头分配特定相机的低级几何位置。相机模块还负责对虚拟演员进行细微的改变。最好的位置来拍摄每一个镜头。在本文中,我们讨论了电影制作的一些基本启发,并展示了这些想法是如何在虚拟电影摄影师编码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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