{"title":"User interface issues for virtual reality systems","authors":"Chris Esposito","doi":"10.1145/257089.257358","DOIUrl":null,"url":null,"abstract":"This tutorial presents many of the user interface issues a developer must deal with when developing virtual reality (VR) systems, including virtual body definition and control, choosing interaction devices and techniques, system evaluation criteria, and choosing a development environment.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference Companion on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/257089.257358","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
This tutorial presents many of the user interface issues a developer must deal with when developing virtual reality (VR) systems, including virtual body definition and control, choosing interaction devices and techniques, system evaluation criteria, and choosing a development environment.