Eyes-free yoga: an exergame using depth cameras for blind & low vision exercise

Kyle Rector, Cynthia L. Bennett, J. Kientz
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引用次数: 107

Abstract

People who are blind or low vision may have a harder time participating in exercise classes due to inaccessibility, travel difficulties, or lack of experience. Exergames can encourage exercise at home and help lower the barrier to trying new activities, but there are often accessibility issues since they rely on visual feedback to help align body positions. To address this, we developed Eyes-Free Yoga, an exergame using the Microsoft Kinect that acts as a yoga instructor, teaches six yoga poses, and has customized auditory-only feedback based on skeletal tracking. We ran a controlled study with 16 people who are blind or low vision to evaluate the feasibility and feedback of Eyes-Free Yoga. We found participants enjoyed the game, and the extra auditory feedback helped their understanding of each pose. The findings of this work have implications for improving auditory-only feedback and on the design of exergames using depth cameras.
无眼瑜伽:一种使用深度相机进行盲人和低视力锻炼的运动
由于交通不便、旅行困难或缺乏经验,失明或视力低下的人可能更难参加健身课程。运动游戏可以鼓励在家锻炼,帮助降低尝试新活动的障碍,但通常存在可访问性问题,因为它们依赖于视觉反馈来帮助调整身体位置。为了解决这个问题,我们开发了“无眼瑜伽”(Eyes-Free Yoga),这是一款使用微软Kinect的瑜伽游戏,它可以扮演瑜伽教练的角色,教授6个瑜伽姿势,并根据骨骼跟踪提供定制的纯听觉反馈。我们对16名失明或视力低下的人进行了一项对照研究,以评估无眼瑜伽的可行性和反馈。我们发现参与者喜欢这个游戏,额外的听觉反馈有助于他们理解每个姿势。这项工作的发现对改善纯听觉反馈和使用深度相机的游戏设计具有启示意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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