A Metamorphic Relation based Approach for Testing a Chess Game

Aisha Liaqat, M. Sindhu
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引用次数: 3

Abstract

Game software is becoming complex, therefore testing game software can be a tedious task as it can result in multiple complex and possible outcomes at a given point. Also most of testing is focused on certain parts of the software because of resource constraints. The game of chess also poses this problem as there are a large number of ways in which it can be played at a given point so testing it completely is impractical. We have proposed a metamorphic testing approach for testing chess game by using metamorphic relations for different moves of chess pieces to perform testing. We validated our proposed approach on an open source chess game by seeding errors. The results show that our approach for testing chess game through metamorphic testing reveals all the seeded errors. In the future, we can extend this approach to other complex games.
基于变质关系的象棋博弈测试方法
游戏软件正变得越来越复杂,因此测试游戏软件可能是一项乏味的任务,因为它可能在给定的点上产生多种复杂和可能的结果。此外,由于资源限制,大多数测试都集中在软件的某些部分。国际象棋游戏也存在这一问题,因为在一个特定的点上有许多玩法,所以完全测试它是不切实际的。我们提出了一种利用棋子不同走法的变质关系进行检验的象棋博弈的变质检验方法。我们在一个开源的国际象棋游戏中通过播种错误来验证我们提出的方法。结果表明,我们所提出的通过变形测试来测试棋局的方法揭示了所有的种子错误。在未来,我们可以将这种方法扩展到其他复杂游戏中。
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