An efficient GPU implementation of the revised simplex method

Jakob Bieling, Patrick Peschlow, P. Martini
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引用次数: 43

Abstract

The computational power provided by the massive parallelism of modern graphics processing units (GPUs) has moved increasingly into focus over the past few years. In particular, general purpose computing on GPUs (GPGPU) is attracting attention among researchers and practitioners alike. Yet GPGPU research is still in its infancy, and a major challenge is to rearrange existing algorithms so as to obtain a significant performance gain from the execution on a GPU. In this paper, we address this challenge by presenting an efficient GPU implementation of a very popular algorithm for linear programming, the revised simplex method. We describe how to carry out the steps of the revised simplex method to take full advantage of the parallel processing capabilities of a GPU. Our experiments demonstrate considerable speedup over a widely used CPU implementation, thus underlining the tremendous potential of GPGPU.
修正单纯形法的高效GPU实现
现代图形处理单元(gpu)的大规模并行性所提供的计算能力在过去几年中日益成为人们关注的焦点。特别是gpu上的通用计算(GPGPU)正在引起研究人员和实践者的关注。然而,GPGPU的研究仍处于起步阶段,一个主要的挑战是重新排列现有的算法,以便从GPU上的执行中获得显着的性能增益。在本文中,我们通过提出一种非常流行的线性规划算法的高效GPU实现来解决这一挑战,即修正单纯形法。我们描述了如何执行改进的单纯形方法的步骤,以充分利用GPU的并行处理能力。我们的实验证明了在广泛使用的CPU实现上有相当大的加速,从而强调了GPGPU的巨大潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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