Career Choice With the Serious Game Like2be

C. Keller, Elena Makarova, Anna K. Döring
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Abstract

Choosing a career is an important biographical event for adolescents. Toward the end of compulsory education, they must decide which career path they want to pursue. The serious game like2be was developed to support adolescents in this individual career choice process. In a quasi-experimental intervention study with 809 adolescents, like2be was evaluated for its effectiveness in career choice classes at the lower secondary level. In addition, a teaching concept for the application of the serious game which included additional teaching materials was analyzed. The data show that like2be is an effective medium for broadening personal career choice horizons, especially when it is pedagogically well-founded and integrated into career choice classes. Although the effectiveness of like2be in stimulating intensive reflection on one's own vocational aptitude or a gender-sensitive attitude towards occupations is limited, the present study shows that like2be has major potential for supporting the process of career choice among adolescents.
职业选择与严肃的游戏喜欢
职业选择是青少年重要的人生事件。在义务教育即将结束时,他们必须决定自己想要追求的职业道路。开发像2be这样的严肃游戏是为了支持青少年在个人职业选择过程中。在一项针对809名青少年的准实验干预研究中,我们评估了like2be在初中阶段职业选择课上的有效性。此外,还分析了一种包含附加教材的严肃游戏应用教学理念。数据显示,like2be是拓宽个人职业选择视野的有效媒介,尤其是在教学基础良好并与职业选择课程相结合的情况下。虽然like2be在激发人们对自己的职业才能进行深入思考或对职业持性别敏感态度方面的效力有限,但本研究表明,like2be在支持青少年的职业选择过程方面具有很大的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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