Teaching Object-Oriented Programming with Games

Lu Yan
{"title":"Teaching Object-Oriented Programming with Games","authors":"Lu Yan","doi":"10.1109/ITNG.2009.13","DOIUrl":null,"url":null,"abstract":"First-year students in CS/IT curriculum are often overwhelmed by the introduction to programming module, which is a mandatory component for the whole study program. In this paper, we discuss the difficulties students may encounter in this module and propose a novel approach to teaching programming to new programmer with games. We reflect on our experiences on making the programming module friendly and improving the success rate among new programmers. We present our learning theory, teaching methodology and assistive software with technical details.","PeriodicalId":347761,"journal":{"name":"2009 Sixth International Conference on Information Technology: New Generations","volume":"152 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"36","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 Sixth International Conference on Information Technology: New Generations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITNG.2009.13","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 36

Abstract

First-year students in CS/IT curriculum are often overwhelmed by the introduction to programming module, which is a mandatory component for the whole study program. In this paper, we discuss the difficulties students may encounter in this module and propose a novel approach to teaching programming to new programmer with games. We reflect on our experiences on making the programming module friendly and improving the success rate among new programmers. We present our learning theory, teaching methodology and assistive software with technical details.
基于游戏的面向对象编程教学
CS/IT课程的一年级学生经常被编程模块的介绍所淹没,这是整个学习计划的强制性组成部分。在本文中,我们讨论了学生在这个模块中可能遇到的困难,并提出了一种用游戏来教新程序员编程的新方法。我们反思了我们的经验,使编程模块友好,提高新程序员的成功率。我们介绍了我们的学习理论,教学方法和辅助软件的技术细节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信