Novel Gesture Interaction Using Leap Motion in 3D Applications

Stelian Nicola, O. Lupse, L. Stoicu-Tivadar
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引用次数: 1

Abstract

The paper presents our work related to creating and testing a new gesture for the Leap Motion device. This gesture will improve the accuracy for catching 3D objects and the ability to move them from one position to another. The novel proposed algorithm for processing the gesture adds on to its complexity and efficiency. To demonstrate this, we developed a 3D application and tested the new gesture based on the new algorithm on a lot of 10 people. The tests created for the catching gesture contribute to enhancing its quality as compared to other gestures studied in the specialized literature. Using various diagrams resulted from the gesture testing we could enhance the quality of the created catching gesture.
在3D应用中使用跳跃运动的新颖手势交互
本文介绍了我们为Leap Motion设备创建和测试新手势的相关工作。这个手势将提高捕捉3D物体的准确性和将它们从一个位置移动到另一个位置的能力。提出的处理手势的新算法增加了其复杂性和效率。为了证明这一点,我们开发了一个3D应用程序,并在10个人身上测试了基于新算法的新手势。与专业文献中研究的其他手势相比,为捕捉手势创建的测试有助于提高其质量。使用手势测试产生的各种图表,我们可以提高创建的捕捉手势的质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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