Enhanced real-time face models from stereo imaging for gaming applications

M. Ionita, Istvan Andorko, P. Corcoran
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引用次数: 5

Abstract

Techniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face model. Two techniques are investigated, the first based on 2D+3D AAMs and the second using methods based on thin plate splines. The resulting 3D models can offer a practical real-time face model which is suitable for a range of applications in computer gaming. Due to the compact nature of AAMs these are also very suitable for use in embedded devices such as gaming peripherals!!
增强的实时人脸模型从立体成像游戏应用程序
提出了改进二维活动外观人脸模型的技术。当这些应用于立体图像对时,我们表明获得了足够的图像深度信息来生成近似的3D人脸模型。研究了两种方法,一种是基于二维+三维aam的方法,另一种是基于薄板样条的方法。所得到的三维模型可以提供一种实用的实时人脸模型,适用于计算机游戏中的一系列应用。由于aam的紧凑性质,这些也非常适合用于嵌入式设备,如游戏外围设备!!
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