Building 3D facial models and detecting face pose in 3D space

S. Lao, M. Kawade, Y. Sumi, F. Tomita
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引用次数: 14

Abstract

A segment-based stereo vision system has been modified to reconstruct 3D facial models. Because usually it is difficult to get enough edges to reconstruct a 3D facial model with edge-based stereo algorithms, most research on 3D face model is based on correlation stereo algorithms, even though these algorithms are often time-consuming. We present a fast 3D face reconstruction algorithm using isoluminance lines from stereo images, which is effective even when only a few edges can be detected. We also introduced very efficient algorithm do search for irises in 3D space, which can then be used to identify the face position and direction. Our experiments show that our 3D facial model is suitable for 3D face recognition.
建立三维人脸模型,在三维空间中检测人脸姿态
本文改进了一种基于片段的立体视觉系统来重建三维面部模型。由于基于边缘的立体算法通常难以获得足够的边缘来重建三维人脸模型,因此大多数关于三维人脸模型的研究都是基于相关立体算法,尽管这些算法通常非常耗时。本文提出了一种基于立体图像等亮度线的快速三维人脸重建算法,该算法在仅检测到少量边缘的情况下仍然有效。我们还引入了非常有效的算法来搜索3D空间中的虹膜,然后可以用来识别人脸的位置和方向。实验结果表明,该模型适用于三维人脸识别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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