A 4D trajectory negotiation protocol for Arrival and Approach sequencing

J.M.C. Rodriguez, L.G. Deniz, J. G. Herrero, J. Portas, J. Corredera
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引用次数: 5

Abstract

Future 4D TBO will require effective air- ground data link communication and negotiation protocols. This issue is especially critical in Arrival and Approach flight phase due to the variability of conditions into a short space-time environment where multiple aircraft simultaneously converge. Besides, several subtasks are closely related with effective air-ground negotiation protocols for 4D TBO in Terminal Areas: predicting accurate arrivals 4D trajectories, performing well established 4D trajectory formats for an effective interoperability between airborne and ground systems, designing efficient real-time aircraft arrival sequencer and scheduler algorithms, etc. In this paper we propose a 4D Trajectory Air- Ground Negotiation Protocol for Arrival and Approach Sequencing. The Negotiation Protocol has been implemented in an ad hoc multi-agent platform. Based on this proposal we summarize other relevant information that should be incorporated into the 4D trajectory information.
一种到达和进近顺序的4D轨迹协商协议
未来的4D TBO将需要有效的空对地数据链通信和协商协议。这个问题在到达和进近飞行阶段尤其重要,因为在短时间的时空环境中,多架飞机同时汇聚。此外,还有几个子任务与航站楼四维TBO的有效空地协商协议密切相关:预测准确的到达四维轨迹,执行完善的四维轨迹格式以实现机载和地面系统的有效互操作性,设计高效的实时飞机到达序列和调度算法等。本文提出了一种4D轨迹地空协商协议,用于到达和进近顺序。协商协议在一个特别的多代理平台上实现。在此基础上,总结了4D轨迹信息中应纳入的其他相关信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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