Encouraging persons to visit cultural sites through mini-games

Massimo Mecella, F. Leotta, Andrea Marrella, Federico Palucci, Chiara Seri, T. Catarci
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引用次数: 6

Abstract

Gamification has been recently proposed as a technique to improve user engagement in different activities, including visits to cultural sites and cultural tourism in general. We present the design, development and initial validation of the NEPTIS Poleis system, which consists of a mobile application and a Web interface for curators, allowing the definition, and subsequent fruition by users, of different minigames suitable for open-air assets. Received on 6 December 2017; accepted on 13 December 2017; published on 4 January 2018
通过小游戏鼓励市民参观文化古迹
游戏化最近被提议作为一种技术来提高用户在不同活动中的参与度,包括参观文化遗址和文化旅游。我们介绍了NEPTIS Poleis系统的设计、开发和初步验证,该系统由一个移动应用程序和一个供管理员使用的Web界面组成,允许用户定义和随后实现适合露天资产的不同小游戏。2017年12月6日收到;2017年12月13日接受;于2018年1月4日发布
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