An effective method for human animation compression

Kai Zhou
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引用次数: 1

Abstract

The research of the human animation based on motion capture is very important in the research field of computer graphics and has been widely used in a lot of applications. The animation compressing is a desiderated problem among many human animation technologies. The present paper gives a method for animation compressing. First, model and represent the motion with representative data; second, compress the motion data using the clustering method and PCA method. Using the clustering method, similar motion clips are clustered into one cluster. The virtual human then could retrieve the motion clips based on the input of the client, after that, we will decompress the motion chips, and rebuild the skinning animation to realize the render of human animation in an effective manner.
一种有效的人体动画压缩方法
基于动作捕捉的人体动画研究是计算机图形学研究领域的重要内容,在许多领域得到了广泛的应用。动画压缩是众多人体动画技术中亟待解决的问题。本文给出了一种动画压缩的方法。首先,用有代表性的数据对运动进行建模和表示;其次,采用聚类方法和主成分分析方法对运动数据进行压缩。采用聚类方法,将相似的运动片段聚为一个聚类。虚拟人可以根据客户端的输入检索运动片段,然后对运动芯片进行解压,重建蒙皮动画,从而有效地实现人体动画的渲染。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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