On the influence of the image normalization scheme on texture classification accuracy

Marcin Kociolek, M. Strzelecki, Szvmon Szymajda
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引用次数: 6

Abstract

Texture can be a very rich source of information about the image. Texture analysis finds applications, among other things, in biomedical imaging. One of the widely used methods of texture analysis is the Gray Level Co-occurrence Matrix (GLCM). Texture analysis using the GLCM method is most often carried out in several stages: determination of areas of interest, normalization, calculation of the GLCM, extraction of features, and finally, the classification. Values of the GLCM based features depend on the choice of the normalization method, which was examined in this work. The normalization is necessary, since acquired images often suffer from noise and intensity artifacts. Certainly, the normalization will not eliminate these two effects, however it was demonstrated, that its application improves texture analysis accuracy. The aim of the work was to analyze the influence of different normalization methods on the discriminating ability of features estimated from the GLCM. The analysis was performed both for Brodatz textures and real magnetic resonance data. Brodatz textures were corrupted by three types of distortion: intensity nonuniformity, Gaussian noise and Rician Noise. Three types of normalizations were tested: min- max, 1–99% and $+/-3\sigma$.
图像归一化方案对纹理分类精度的影响
纹理可以是关于图像的非常丰富的信息来源。纹理分析在生物医学成像等领域也有应用。灰度共生矩阵(GLCM)是纹理分析中应用最广泛的方法之一。使用GLCM方法的纹理分析通常分几个阶段进行:确定感兴趣的区域,归一化,计算GLCM,提取特征,最后进行分类。基于GLCM的特征值取决于归一化方法的选择,这在本工作中进行了研究。归一化是必要的,因为获得的图像经常受到噪声和强度伪影的影响。当然,归一化并不能消除这两种影响,但事实证明,它的应用提高了纹理分析的准确性。本研究的目的是分析不同的归一化方法对GLCM估计的特征识别能力的影响。同时对Brodatz织构和真实磁共振数据进行了分析。布罗达兹纹理被三种类型的失真所破坏:强度不均匀性、高斯噪声和里奇噪声。测试了三种类型的归一化:min- max, 1-99%和$+/-3\sigma$。
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