Virtual Reality Panoramic Image Generation System Based on Machine Learning Algorithm

Yuncan Yu
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Abstract

With the increase in computational power and math power, machine learning has made great progress recently, and its application in the field of computer vision is also well known. More and more people apply deep neural network in image feature extraction, image classification, fake data identification, and image generation. The purpose of this paper is to simulate the virtual reality panoramic image generation system based on machine learning algorithm. In order to propose a reliable and interpretable machine learning image generation model, and to avoid the mode collapse and mode confusion problems in the generated model, this paper will focus on the most the optimal transmission theory is applied to the image generation model. The use of Monte Carlo methods to generalize semi-continuous machine learning algorithms to arbitrary dimensions makes it possible to combine them with deep learning models. The results of the comparison between the running speed and the convergence accuracy of the machine algorithm show that when the number of sampling points is the same in the low-dimensional space, the optimal transmission has the same convergence accuracy on the CPU and GPU, and the computing efficiency on the GPU is about 3 times that of the CPU computing efficiency. In high-dimensional space, computing on GPU also improves the computational efficiency of machine learning algorithms.
基于机器学习算法的虚拟现实全景图像生成系统
越来越多的人将深度神经网络应用于图像特征提取、图像分类、假数据识别、图像生成等方面。本文的目的是模拟基于机器学习算法的虚拟现实全景图像生成系统。为了提出一种可靠且可解释的机器学习图像生成模型,并避免生成模型中的模式崩溃和模式混淆问题,本文将重点研究将最优传输理论应用于图像生成模型。使用蒙特卡罗方法将半连续机器学习算法推广到任意维度,使得将它们与深度学习模型相结合成为可能。机器算法的运行速度和收敛精度对比结果表明,当低维空间中采样点数量相同时,最优传输在CPU和GPU上具有相同的收敛精度,GPU上的计算效率约为CPU计算效率的3倍。在高维空间中,GPU上的计算也提高了机器学习算法的计算效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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