Constructing multiple light multicast trees in WDM optical networks

W. Liang
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引用次数: 3

Abstract

Multicast routing is a fundamental problem in any telecommunication network. We address the multicast issue in a WDM optical network without wavelength conversion capability. To realize a multicast request in such network, it is required to establish multiple light multicast trees (MLMT) sometimes due to the fact that the requested network resources are being occupied by other routing traffic and therefore it is impossible to establish a single light multicast tree for the request. In this paper we first propose a multiple light multicast tree model. We then show the MLMT is NP-hard, and devise an approximation algorithm for it which takes 0((kn)/sup 1//spl epsi//|D|/sup 2//spl epsi// + kn + km) time and delivers an approximation solution within 0(|D|/sup /spl epsi//) times of the optimal, where n, m, and k are the numbers of nodes, links, and wavelengths in the network, D is the set of destination nodes and e is constant, 0 < e /spl les/ 1. We finally extend the problem further with the end-to-end path delay is bounded by an integer /spl Delta/, and we call this latter problem as the multiple delay-constrained light multicast tree problem (MDCLMT), for which we propose two approximation algorithms with the performance ratios of |D|. One of the proposed algorithms takes 0(km|D|/spl Delta/ + |D|/sup 2/m/spl Delta/) time and the path delay is strictly met; and another takes O(kmn//spl epsi/ + |D|n/sup 2/) time and the path delay is no more than (1 + /spl epsi/)/spl Delta/, where /spl epsi/ is constant with 0 < /spl epsi/ /spl les/ 1.
WDM光网络中多个轻组播树的构建
组播路由是通信网络中的一个基本问题。研究了无波长转换能力的WDM光网络中的组播问题。为了在这种网络中实现组播请求,有时由于请求的网络资源被其他路由流量占用,无法为请求建立单一的轻组播树,因此需要建立多个轻组播树(MLMT)。本文首先提出了一种多重轻组播树模型。然后,我们证明了MLMT是np困难的,并设计了一种近似算法,该算法需要0((kn)/sup 1//spl epsi//|D|/sup 2//spl epsi// + kn + km)时间,并在最优解的0(|D|/sup /spl epsi// + kn + km)倍内提供近似解,其中n, m, k是网络中的节点,链路和波长的数量,D是目标节点的集合,e是常数,0 < e /spl les/ 1。最后,我们进一步扩展了端到端路径延迟以整数/spl Delta/为界的问题,并将后一个问题称为多延迟约束轻组播树问题(MDCLMT),针对该问题,我们提出了两种性能比为|D|的近似算法。其中一种算法耗时0(km|D|/spl Delta/ + |D|/sup 2/m/spl Delta/),且路径延迟严格满足;另一个为0 (kmn//spl epsi/ + |D|n/sup 2/)时间,路径延迟不大于(1 + /spl epsi/)/spl Delta/,其中/spl epsi/为常数,0 < /spl epsi/ /spl les/ 1。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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