Bioshock: Infinite as the Mirror of America?

Jiří Kothera
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Abstract

Few mainstream computer games have caused such controversy as Bioshock: Infinite (2013). The third instalment of the Bioshock series is set in the fictional city of Columbia in an alternate history of the early twentieth century, which at first glance appears to be a perfect social utopia. After a while, however, the narrative begins to uncover the multilayered problems of society oppressed by a fraction of the white elite and religious fanaticism. The popularity of the game is not only due to the attractive audiovisual processing and complex game mechanics. It is primarily a story that uses an unprecedented amount of religious symbolism – especially Christian symbols, historical references, polysemic story elements, and a story based on the concepts of frontier myth and American exceptionalism. This work will deal with analysing these phenomena, especially those directly related to the religious and nationalistic topics in the United States.
生化奇兵:无限是美国之镜?
很少有主流电脑游戏能像《生化奇兵:无限》(2013)那样引起如此大的争议。作为《生化奇兵》系列的第三部作品,游戏背景设定在20世纪早期的虚构城市哥伦比亚,乍一看,这里似乎是一个完美的社会乌托邦。然而,过了一段时间,故事开始揭示社会的多层问题,这些问题受到一小部分白人精英和宗教狂热的压迫。这款游戏的受欢迎程度不仅仅是因为其吸引人的视听处理和复杂的游戏机制。它主要是一个使用了前所未有的大量宗教象征主义的故事——尤其是基督教象征、历史参考、多义词故事元素,以及一个基于边疆神话和美国例外论概念的故事。这项工作将分析这些现象,特别是那些与美国宗教和民族主义主题直接相关的现象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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