Location-based team recommendation in computer gaming scenarios

QUeST '11 Pub Date : 2011-11-01 DOI:10.1145/2064969.2064973
Michele Brocco, W. Wörndl
{"title":"Location-based team recommendation in computer gaming scenarios","authors":"Michele Brocco, W. Wörndl","doi":"10.1145/2064969.2064973","DOIUrl":null,"url":null,"abstract":"Computer games have evolved from rather simple single player games to multi player games played online in virtual or mixed/augmented reality worlds. This paper presents ideas to support team composition in different computer gaming scenarios. The approach is based on a generic team composition model. Various recommender techniques can be used in this framework. We explain how to extend this framework to integrate location using spatial operations in two different ways: location as constraints in the meta model and location as part of team member variables that describe attributes of potential team members. We then show how to utilize the proposed solution in location-based team recommenders ranging from games running in completely virtual environments to games whose course of action takes almost completely place in the real world.","PeriodicalId":284560,"journal":{"name":"QUeST '11","volume":"72 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"QUeST '11","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2064969.2064973","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

Computer games have evolved from rather simple single player games to multi player games played online in virtual or mixed/augmented reality worlds. This paper presents ideas to support team composition in different computer gaming scenarios. The approach is based on a generic team composition model. Various recommender techniques can be used in this framework. We explain how to extend this framework to integrate location using spatial operations in two different ways: location as constraints in the meta model and location as part of team member variables that describe attributes of potential team members. We then show how to utilize the proposed solution in location-based team recommenders ranging from games running in completely virtual environments to games whose course of action takes almost completely place in the real world.
电脑游戏场景中基于位置的团队推荐
电脑游戏已经从相当简单的单人游戏演变为在虚拟或混合/增强现实世界中在线玩的多人游戏。本文提出了在不同的电脑游戏场景中支持团队组成的想法。该方法基于一个通用的团队组成模型。在这个框架中可以使用各种推荐技术。我们解释了如何扩展这个框架,以两种不同的方式使用空间操作来集成位置:位置作为元模型中的约束,位置作为描述潜在团队成员属性的团队成员变量的一部分。然后,我们展示了如何在基于位置的团队推荐中利用所提出的解决方案,范围从在完全虚拟环境中运行的游戏到几乎完全发生在现实世界中的游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信