Agus Irawan, Siti Mukodimah, Afrizal Martin, Yunaida Ervika
{"title":"Design and Development of Lampung Script Educational Game","authors":"Agus Irawan, Siti Mukodimah, Afrizal Martin, Yunaida Ervika","doi":"10.55529/ijitc.23.36.48","DOIUrl":null,"url":null,"abstract":"Some students think that Lampung script learning is boring because the method of delivery is still using book media so that children have difficulty understanding and memorizing it, current technological developments are increasingly interesting to be further developed, because all of them switch to using information technology, one of which is information technology. namely Gadgets, children prefer to spend time using Gadgets every day just to play games and not to study. Because according to what they know, learning is only based on book media, so a Design and Build system for learning Android -based Educational Game learning applications in the application has many options for recognizing the Lampung script, writing , and playing the Lampung script. This makes it easier for teachers and students to learn at school and at home. So that it attracts children's learning interest using Gadget.","PeriodicalId":180021,"journal":{"name":"International Journal of Information technology and Computer Engineering","volume":"118 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Information technology and Computer Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55529/ijitc.23.36.48","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Some students think that Lampung script learning is boring because the method of delivery is still using book media so that children have difficulty understanding and memorizing it, current technological developments are increasingly interesting to be further developed, because all of them switch to using information technology, one of which is information technology. namely Gadgets, children prefer to spend time using Gadgets every day just to play games and not to study. Because according to what they know, learning is only based on book media, so a Design and Build system for learning Android -based Educational Game learning applications in the application has many options for recognizing the Lampung script, writing , and playing the Lampung script. This makes it easier for teachers and students to learn at school and at home. So that it attracts children's learning interest using Gadget.