Design and Development of Lampung Script Educational Game

Agus Irawan, Siti Mukodimah, Afrizal Martin, Yunaida Ervika
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引用次数: 2

Abstract

Some students think that Lampung script learning is boring because the method of delivery is still using book media so that children have difficulty understanding and memorizing it, current technological developments are increasingly interesting to be further developed, because all of them switch to using information technology, one of which is information technology. namely Gadgets, children prefer to spend time using Gadgets every day just to play games and not to study. Because according to what they know, learning is only based on book media, so a Design and Build system for learning Android -based Educational Game learning applications in the application has many options for recognizing the Lampung script, writing , and playing the Lampung script. This makes it easier for teachers and students to learn at school and at home. So that it attracts children's learning interest using Gadget.
楠榜文字教育游戏的设计与开发
一些学生认为楠榜文字学习是无聊的,因为交付的方法仍然是使用书本媒体,让孩子们很难理解和记忆它,目前的技术发展越来越有趣,需要进一步发展,因为他们都转向使用信息技术,其中之一是信息技术。也就是电子产品,孩子们每天更喜欢花时间用电子产品来玩游戏,而不是学习。因为据他们所知,学习只能基于书本媒体,所以一款设计与构建学习系统的基于Android的教育游戏学习应用程序在应用程序中有很多选项,可以识别楠榜文字、书写、玩楠榜文字。这使得教师和学生更容易在学校和家里学习。从而吸引孩子们使用Gadget的学习兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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