A hand gesture control framework on smart glasses

Chih-Hsiang Yu, Wen-Wei Peng, Shys-Fan Yang-Mao, Yuan Wang, W. Chinthammit, H. Duh
{"title":"A hand gesture control framework on smart glasses","authors":"Chih-Hsiang Yu, Wen-Wei Peng, Shys-Fan Yang-Mao, Yuan Wang, W. Chinthammit, H. Duh","doi":"10.1145/2818427.2819695","DOIUrl":null,"url":null,"abstract":"Nowadays, in order to overcome limitations of WIMP interaction, many novel emerging user interfaces have been discussed, such as multi-touch user interfaces [Reisman et al. 2009], tangible user interfaces (TUIs) [Jordà et al. 2007], organic user interfaces (OUIs) [Koh et al. 2011], and mid-air gesture detection [Benko and Wilson 2010]. These technologies have the potential to significantly impact on marketing in the area of smart TVs, desktops, mobile phones, tablets and wearable devices such as smart watches and smart glasses. As we know, Google Glass, a type of wearable device, which only provides a touch pad, located on the right side of the device, which can use touch gestures by simple tapping and sliding your finger on it. Hand gesture is not only one of powerful human-to-human communication modalities [Chen et al. 2007], but also can change the way with human-computer interaction. Therefore, implementing a hand gesture control framework on the glasses could provide an easy-to-use, intuitive and flexibility of interaction approach. In this paper, we proposed a hand gesture control framework on smart glasses that supported various fancy gesture controls. The user can load a virtual 3D object through his fingers just like the magician's trick; rotate the virtual 3D object by moving his hand; zoom the virtual 3D object by using a particular gesture sign.","PeriodicalId":328982,"journal":{"name":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2818427.2819695","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Nowadays, in order to overcome limitations of WIMP interaction, many novel emerging user interfaces have been discussed, such as multi-touch user interfaces [Reisman et al. 2009], tangible user interfaces (TUIs) [Jordà et al. 2007], organic user interfaces (OUIs) [Koh et al. 2011], and mid-air gesture detection [Benko and Wilson 2010]. These technologies have the potential to significantly impact on marketing in the area of smart TVs, desktops, mobile phones, tablets and wearable devices such as smart watches and smart glasses. As we know, Google Glass, a type of wearable device, which only provides a touch pad, located on the right side of the device, which can use touch gestures by simple tapping and sliding your finger on it. Hand gesture is not only one of powerful human-to-human communication modalities [Chen et al. 2007], but also can change the way with human-computer interaction. Therefore, implementing a hand gesture control framework on the glasses could provide an easy-to-use, intuitive and flexibility of interaction approach. In this paper, we proposed a hand gesture control framework on smart glasses that supported various fancy gesture controls. The user can load a virtual 3D object through his fingers just like the magician's trick; rotate the virtual 3D object by moving his hand; zoom the virtual 3D object by using a particular gesture sign.
智能眼镜上的手势控制框架
如今,为了克服WIMP交互的局限性,人们讨论了许多新的新兴用户界面,如多点触摸用户界面[Reisman等人,2009]、有形用户界面(TUIs) [jord等人,2007]、有机用户界面(OUIs) [Koh等人,2011]和空中手势检测[Benko和Wilson, 2010]。这些技术有可能对智能电视、台式电脑、移动电话、平板电脑和智能手表、智能眼镜等可穿戴设备的营销产生重大影响。正如我们所知,谷歌眼镜是一种可穿戴设备,它只提供一个触摸板,位于设备的右侧,可以通过简单的点击和滑动手指来使用触摸手势。手势不仅是一种强大的人与人之间的交流方式[Chen et al. 2007],而且可以改变人机交互的方式。因此,在眼镜上实现手势控制框架可以提供一种易于使用、直观和灵活的交互方式。在本文中,我们提出了一个支持各种花哨手势控制的智能眼镜手势控制框架。用户可以通过手指加载一个虚拟的3D物体,就像魔术师的把戏一样;通过移动他的手来旋转虚拟3D对象;通过使用特定的手势来缩放虚拟的3D对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信