Interactive 360-Degree Glasses-Free Tabletop 3D Display

Motohiro Makiguchi, Daisuke Sakamoto, H. Takada, Kengo Honda, T. Ono
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引用次数: 13

Abstract

We present an interactive 360-degree tabletop display system for collaborative work around a round table. Users are able to see 3D objects on the tabletop display anywhere around the table without 3D glasses. The system uses a visual perceptual mechanism for smooth motion parallax in the horizontal direction with fewer projectors than previous works. A 360-degree camera mounted above the table and image recognition software detects users' positions around the table and the heights of their faces (eyes) as they move around the table in real-time. Those mechanics help display correct vertical and horizontal direction motion parallax for different users simultaneously. Our system also has a user interaction function with a tablet device that manipulates 3D objects displayed on the table. These functions support collaborative work and communication between users. We implemented a prototype system and demonstrated the collaborative features of the 360-degree tabletop display system.
交互式360度无眼镜桌面3D显示
我们提出了一个交互式360度桌面显示系统,用于圆桌周围的协作工作。用户不需要戴3D眼镜,就可以在桌面的任何位置看到3D物体。该系统使用一种视觉感知机制,在水平方向上平滑运动视差,比以前的工作更少的投影仪。安装在桌子上方的360度摄像头和图像识别软件可以实时检测用户在桌子周围的位置和面部(眼睛)的高度。这些机制有助于同时为不同用户显示正确的垂直和水平方向运动视差。我们的系统还具有与平板设备的用户交互功能,该设备可以操纵桌面上显示的3D对象。这些功能支持用户之间的协作工作和通信。我们实现了一个原型系统,并演示了360度桌面显示系统的协作功能。
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