Back to the future: SIMULA style concurrent objects

O. Madsen
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Abstract

In this talk, we will describe the approach to concurrency in SIMULA 67, the very first object-oriented language and the further development of this in the Beta language. Active objects in the form of coroutines are an integral part of the design of SIMULA and Beta and provide a strong basis for defining high-level concurrency abstractions including schedulers for concurrent objects. In this sense, SIMULA was ahead of most concurrent object-oriented languages. Like Java, SIMULA and Beta have a serious weakness with respect to concurrency since it is not possible to check that concurrent processes access disjoint sets of variables only and do not interfere with each other in time-dependent ways. We present work on development of language mechanisms that make it possible to retain the flexibility of defining a wide class of safe high-level concurrency abstractions from low-level primitives.
回到未来:SIMULA风格的并发对象
在这次演讲中,我们将描述在SIMULA 67中实现并发的方法,这是第一个面向对象的语言,以及它在Beta语言中的进一步发展。协同程序形式的活动对象是SIMULA和Beta设计中不可或缺的一部分,为定义高级并发抽象(包括并发对象的调度器)提供了坚实的基础。在这个意义上,SIMULA领先于大多数并发的面向对象语言。像Java一样,SIMULA和Beta在并发性方面有一个严重的弱点,因为不可能检查并发进程是否只访问不相交的变量集,并且不以时间依赖的方式相互干扰。我们介绍了语言机制的开发工作,这些机制使从低级原语中定义广泛的安全高级并发抽象的灵活性成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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