Fast collision detection for realistic multiple moving robots

M. Pérez-Francisco, A. del Pobil, B. Martinez
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引用次数: 5

Abstract

Practical robot motion planning for multiple moving objects in large complex scenarios requires very fast collision detection. We present an approach to collision detection between multiple moving objects for robot motion planning. It is based on a spherical hierarchy of detail. The objects can be non-convex and curved and they are not decomposed into convex ones. We present results that show the stability of the approach with respect to the number of polygons used to model the scene. Numerical evidence of the efficiency of the algorithm is also shown with several experiments, obtaining average intersection detection times of a few milliseconds for two closely moving robots involving 1,900 polygons. A parallel version of the algorithm is also described with which computation times of around one millisecond are obtained in an average case.
真实多运动机器人的快速碰撞检测
针对大型复杂场景中多个运动物体的实际机器人运动规划需要非常快速的碰撞检测。提出了一种用于机器人运动规划的多运动物体碰撞检测方法。它基于球形的细节层次结构。对象可以是非凸的,也可以是弯曲的,不分解为凸的。我们提出的结果表明,相对于用于建模场景的多边形数量,该方法是稳定的。通过实验验证了算法的有效性,对涉及1900个多边形的两个紧密移动的机器人,得到了平均几毫秒的相交检测时间。本文还描述了该算法的并行版本,在平均情况下,其计算时间约为1毫秒。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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