Scalable Real-Time Shadows using Clustering and Metric Trees

François Deves, F. Mora, L. Aveneau, D. Ghazanfarpour
{"title":"Scalable Real-Time Shadows using Clustering and Metric Trees","authors":"François Deves, F. Mora, L. Aveneau, D. Ghazanfarpour","doi":"10.2312/sre.20181175","DOIUrl":null,"url":null,"abstract":"Real-time shadow algorithms based on geometry generally produce high quality shadows. Recent works have considerably improved their efficiency. However, scalability remains an issue because these methods strongly depend on the geometric complexity. This paper focuses on this problem. We present a new real-time shadow algorithm for non-deformable models that scales the geometric complexity. Our method groups triangles into clusters by precomputing bounding spheres or bounding capsules (line-swept spheres). At each frame, we build a ternary metric tree to partition the spheres and capsules according to their apparent distance from the light. Then, this tree is used as an acceleration data structure to determine the visibility of the light for each image point. While clustering allows to scale down the geometric complexity, metric trees allow to encode the bounding volumes of the clusters in a hierarchical data structure. Our experiments show that our approach remains efficient, including with models with over 70 million triangles.","PeriodicalId":363391,"journal":{"name":"Eurographics Symposium on Rendering","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Eurographics Symposium on Rendering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/sre.20181175","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Real-time shadow algorithms based on geometry generally produce high quality shadows. Recent works have considerably improved their efficiency. However, scalability remains an issue because these methods strongly depend on the geometric complexity. This paper focuses on this problem. We present a new real-time shadow algorithm for non-deformable models that scales the geometric complexity. Our method groups triangles into clusters by precomputing bounding spheres or bounding capsules (line-swept spheres). At each frame, we build a ternary metric tree to partition the spheres and capsules according to their apparent distance from the light. Then, this tree is used as an acceleration data structure to determine the visibility of the light for each image point. While clustering allows to scale down the geometric complexity, metric trees allow to encode the bounding volumes of the clusters in a hierarchical data structure. Our experiments show that our approach remains efficient, including with models with over 70 million triangles.
使用聚类和度量树可扩展的实时阴影
基于几何的实时阴影算法通常会产生高质量的阴影。最近的工作大大提高了效率。然而,可伸缩性仍然是一个问题,因为这些方法强烈依赖于几何复杂性。本文针对这一问题展开研究。我们提出了一种新的非变形模型的实时阴影算法,该算法对几何复杂度进行了缩放。我们的方法通过预先计算边界球体或边界胶囊(线扫描球体)将三角形分组成簇。在每一帧,我们建立一个三元度量树来划分球体和胶囊根据他们的视距离光。然后,将该树用作加速数据结构,以确定每个图像点的光可见性。虽然集群允许按比例降低几何复杂性,但度量树允许在分层数据结构中编码集群的边界体积。我们的实验表明,我们的方法仍然是有效的,包括超过7000万个三角形的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信