Hidehiko Shishido, Aoi Harazaki, Y. Kameda, I. Kitahara
{"title":"Smoothly switching method of asynchronous multi-view videos using frame interpolation","authors":"Hidehiko Shishido, Aoi Harazaki, Y. Kameda, I. Kitahara","doi":"10.1109/3DTV.2017.8280409","DOIUrl":null,"url":null,"abstract":"This paper proposes a method that generates viewpoint smooth switching by reducing the flickering artifact observed at bullet-times generated from asynchronous multi-view videos using frame interpolation processing. When we asynchronously capture multi-view videos of an object moving at high velocity, deviations occur in the observed position at the bullet-times. We apply a frame interpolation technique to reduce the problem. By selecting suitable interpolated images that produce the smallest movement of the subject's observed position, we smoothly generate viewpoint switched bullet-time video.","PeriodicalId":279013,"journal":{"name":"2017 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DTV.2017.8280409","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper proposes a method that generates viewpoint smooth switching by reducing the flickering artifact observed at bullet-times generated from asynchronous multi-view videos using frame interpolation processing. When we asynchronously capture multi-view videos of an object moving at high velocity, deviations occur in the observed position at the bullet-times. We apply a frame interpolation technique to reduce the problem. By selecting suitable interpolated images that produce the smallest movement of the subject's observed position, we smoothly generate viewpoint switched bullet-time video.