Rendering stereoscopic video for simultaneous 2D and 3D presentation

P. Aflaki, M. Hannuksela, Hamed Sarbolandi, M. Gabbouj
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引用次数: 2

Abstract

Under certain circumstances it might be desired to perceive stereoscopic content both with and without viewing glasses. It means that the 3D content should be rendered so that along with sufficient depth sensation in 3D presentation, the ghosting artifact of 2D presentation is as transparent as possible. In this paper, we further investigate our previously proposed algorithm to render stereoscopic views targeting acceptable 2D and 3D quality targeting to find the best tuning parameters for the proposed algorithm based on a series of systematic subjective tests. Finally, we conclude the best adjustment parameters in order to achieve best compromise between 2D and 3D subjective quality.
渲染立体视频,同时进行2D和3D演示
在某些情况下,可能需要使用或不使用观看眼镜来感知立体内容。这意味着在渲染3D内容时,在3D呈现中要有足够的深度感,而在2D呈现中要尽可能透明地呈现鬼影。在本文中,我们进一步研究了我们之前提出的以可接受的2D和3D质量为目标的立体视图渲染算法,并在一系列系统主观测试的基础上为所提出的算法找到最佳调优参数。最后,我们得出了最佳调整参数,以实现二维和三维主观质量的最佳折衷。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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