Spatio-temporal Trajectory Learning using Simulation Systems

Daniel Glake, Fabian Panse, Ulfia A. Lenfers, T. Clemen, N. Ritter
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引用次数: 1

Abstract

Spatio-temporal trajectories are essential factors for systems used in public transport, social ecology, and many other disciplines where movement is a relevant dynamic process. Each trajectory describes multiple state changes over time, induced by individual decision-making, based on psychological and social factors with physical constraints. Since a crucial factor of such systems is to reason about the potential trajectories in a closed environment, the primary problem is the realistic replication of individual decision making. Mental factors are often uncertain, not available or cannot be observed in reality. Thus, models for data generation must be derived from abstract studies using probabilities. To solve these problems, we present Multi-Agent-Trajectory-Learning (MATL), a state transition model to learn and generate human-like Spatio-temporal trajectory data. MATL combines Generative Adversarial Imitation Learning (GAIL) with a simulation system that uses constraints given by an agent-based model (Aℬℳ). We use GAIL to learn policies in conjunction with the Aℬℳ, resulting in a novel concept of individual decision making. Experiments with standard trajectory predictions show that our approach produces similar results to real-world observations.
利用仿真系统进行时空轨迹学习
时空轨迹是公共交通、社会生态学和许多其他学科中使用的系统的基本因素,其中运动是一个相关的动态过程。每条轨迹都描述了个体决策导致的多种状态随时间的变化,这些变化基于心理和社会因素以及物理约束。由于这种系统的一个关键因素是对封闭环境中的潜在轨迹进行推理,因此主要问题是个人决策的现实复制。心理因素往往是不确定的,不可用的或无法在现实中观察到的。因此,数据生成的模型必须从使用概率的抽象研究中得出。为了解决这些问题,我们提出了多智能体轨迹学习(Multi-Agent-Trajectory-Learning, MATL),这是一种学习和生成类人时空轨迹数据的状态转换模型。MATL将生成式对抗模仿学习(GAIL)与基于agent的模型(a -)约束的仿真系统相结合。我们使用GAIL来学习政策,并结合A -,产生了一个新的个人决策概念。用标准轨迹预测的实验表明,我们的方法产生的结果与现实世界的观察结果相似。
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