A Petri-Net Based Approach to Measure the Learnability of Interactive Systems

Obaida Hanteer, Andrea Marrella, Massimo Mecella, T. Catarci
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引用次数: 2

Abstract

We propose an approach to measure the learnability of an interactive system. Our approach relies on recording in a user log all the user actions that take place during a run of the system and on replaying them over one or more interaction models of the system. Each interaction model describes the expected way of executing a relevant task provided by the system. The proposed approach is able to identify deviations between the interaction models and the user log and to assess the weight of such deviations through a fitness value, which estimates how much a log adheres to the models. Our thesis is that by measuring the rate of such a fitness value for subsequent executions of the system we can not only understand if the system is learnable with respect to its relevant tasks, but also to identify potential learning issues.
基于petri网的交互式系统可学习性度量方法
我们提出了一种测量交互系统可学习性的方法。我们的方法依赖于在用户日志中记录系统运行期间发生的所有用户操作,并在系统的一个或多个交互模型上重播它们。每个交互模型都描述了执行系统提供的相关任务的预期方式。所提出的方法能够识别交互模型和用户日志之间的偏差,并通过适应度值评估这种偏差的权重,适应度值估计日志与模型的一致程度。我们的论文是,通过测量系统后续执行的这种适应度值的比率,我们不仅可以了解系统是否可学习其相关任务,还可以识别潜在的学习问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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