Splatty- A Unified Image Demosaicing and Rectification Method

Pranav Verma, D. Meyer, Hanyang Xu, F. Kuester
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Abstract

Image demosaicing and rectification are key tasks that are frequently used in many computer vision systems. To date, however, their implementations have been plagued with large memory requirements and inconvenient dataflow, making it difficult to scale them to real-time, high resolution settings. This has motivated the development of joint demo-saicing and rectification algorithms that resolve the back-ward mapping dataflow for improved hardware implementation. Towards this purpose, we propose Splatty: an algorithmic solution to pipelined image stream demosaicing and rectification for memory bound applications requiring computational efficiency.We begin by introducing a polynomial Look-up-Table (LUT) compression scheme that can encode any arbitrarily complex lens model for rectification while keeping the remapping errors below 1E-10 pixels, and reducing the memory footprint to O(min(m, n)) from O(mn) for an m × n sized image. The core contribution leverages this LUT for a unified, forward-only splatting algorithm for simultaneous demosaicing and rectification. We demonstrate that merging these two steps into a single, forward-only splatting pass with interpolation, provides distinctive dataflow and performance efficiency benefits while maintaining quality standards when compared to state-of-the-art demosaicing and rectification algorithms.
飞溅-一个统一的图像去马赛克和纠正方法
图像去马赛克和校正是许多计算机视觉系统中经常使用的关键任务。然而,到目前为止,它们的实现一直受到大内存需求和不方便的数据流的困扰,这使得它们难以扩展到实时、高分辨率的设置。这推动了联合演示和校正算法的发展,这些算法解决了向后映射数据流,以改进硬件实现。为此,我们提出了Splatty:一种针对需要计算效率的内存绑定应用的流水线图像流去马赛克和校正的算法解决方案。我们首先引入了一个多项式查找表(LUT)压缩方案,该方案可以编码任何任意复杂的镜头模型进行校正,同时将重新映射误差保持在1E-10像素以下,并将内存占用从O(mn)减少到O(min(m, n))对于m × n大小的图像。核心贡献利用该LUT作为统一的,仅向前的喷溅算法,用于同时进行反马赛克和校正。我们证明,与最先进的去马赛克和校正算法相比,将这两个步骤合并为一个具有插值的单一向前喷溅通道,提供了独特的数据流和性能效率优势,同时保持了质量标准。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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