{"title":"Proceedings of the 2nd International Workshop on Multimedia Alternate Realities","authors":"T. Chambel, Rene Kaiser, O. Niamut, Wei Tsang Ooi","doi":"10.1145/3132361","DOIUrl":null,"url":null,"abstract":"It is our great pleasure to welcome you to the second edition of the ACM International Workshop on Multimedia Alternate Realities, AltMM 2017. \n \nAdvances in multimedia technology, including hardware, software, and content format, have brought about increased computing capabilities to represent, process, interact, and communicate with/through media content with higher quality in multiple human sensory domains, including audio, visual, haptic, olfactory, and taste. Such advances have enabled the creation of immersive experiences that may involve the user in a different or augmented world, as an alternate reality. The AltMM workshop aims to bring together researchers and practitioners in both academia and industry to foster the creation of multimedia technology that allow users to access other worlds, to live other people's stories, to communicate with, or experience alternate realities. By exploring the meaning of alternate realness and the research questions for designing, creating, consuming, and evaluating alternate reality experience, AltMM serves as a unique international venue to foster the ideation of alternate realities based on immersive and interactive multimedia systems of the future. \n \nAltMM 2017 features a keynote by Professor Balakrishnan Prabhakaran from the University of Texas Dallas on quantifying the Quality of Immersive Experience. An esteemed researcher in the multimedia community, Professor Prabhakaran has contributed to the advances of immersive multimedia systems, including 3D tele-immersion and haptic-based interaction, with applications in healthcare. We are delighted to have Professor Prabhakaran as the keynote speaker at the workshop and we thank him for sharing his thoughts on the important issue of Quality of Immersive Experience with the attendees.","PeriodicalId":221843,"journal":{"name":"Proceedings of the 2nd International Workshop on Multimedia Alternate Realities","volume":"91 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2nd International Workshop on Multimedia Alternate Realities","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3132361","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
It is our great pleasure to welcome you to the second edition of the ACM International Workshop on Multimedia Alternate Realities, AltMM 2017.
Advances in multimedia technology, including hardware, software, and content format, have brought about increased computing capabilities to represent, process, interact, and communicate with/through media content with higher quality in multiple human sensory domains, including audio, visual, haptic, olfactory, and taste. Such advances have enabled the creation of immersive experiences that may involve the user in a different or augmented world, as an alternate reality. The AltMM workshop aims to bring together researchers and practitioners in both academia and industry to foster the creation of multimedia technology that allow users to access other worlds, to live other people's stories, to communicate with, or experience alternate realities. By exploring the meaning of alternate realness and the research questions for designing, creating, consuming, and evaluating alternate reality experience, AltMM serves as a unique international venue to foster the ideation of alternate realities based on immersive and interactive multimedia systems of the future.
AltMM 2017 features a keynote by Professor Balakrishnan Prabhakaran from the University of Texas Dallas on quantifying the Quality of Immersive Experience. An esteemed researcher in the multimedia community, Professor Prabhakaran has contributed to the advances of immersive multimedia systems, including 3D tele-immersion and haptic-based interaction, with applications in healthcare. We are delighted to have Professor Prabhakaran as the keynote speaker at the workshop and we thank him for sharing his thoughts on the important issue of Quality of Immersive Experience with the attendees.